White Hole

  • Sun Oct 6, 10:00 AM - 2:00 PM
  • Mike Murray
  • Fiasco
  • Stunt Dice
  • Adult themes
  • ()
  • 4
  • 0 of 5
  • Created at the table


The heroes aboard Star Station Sigma took one look at that dimensional
anomaly and they got the hell out of town.

After the “white hole” (that’s what the super-genius science team
called it) tore part of the station’s hull clean off, the stupid bastards
in charge ordered an evacuation. A few minutes after that, they were
headed back to Space Legion territory with FTL drives at maximum.
But the white hole had busted the lower deck all to hell, damaging
many of the escape pods, so a bunch of people got stranded aboard Star
Station Sigma. The losers, mostly.

The station’s orbiting a white hole, and everyone’s trying to kill everybody else, and we’re just a clump of space-waste circling the drain.

I should’ve stuck with smuggling.

-We will use Stunt Dice for this Fiasco session, a mechanic for ticking down the collapse of your poor, doomed star station. A minor rules variant to help build the suspense!

Tags: Adult themes, Collaborative, Comical, Dark, Drama, GM-less, Hijinx, Intrigue, Play to find out, Player antagonism, Provocative, Pulp, Sci-Fi, Suspenseful

Event Full

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