• Sat Oct 12, 8:00 PM - 12:00 AM
  • Raph D'Amico
  • Archipelago hack
  • Adult Themes
  • X-card, Open Door policy, Script Change
  • 574 (26)
  • 4
  • 0 of 6
  • Provided


THE ZONE is a science fiction horror storytelling game about a doomed expedition to the center of an extremely dangerous exclusion area, which used to be a sparsely inhabited coastal community until the strange meteor strike that changed everything. Rumor has it that there’s incredible power at its center, but all we know for sure is that everything that gets close is mutated beyond recognition, and that the deeper you go, the more of your humanity you lose.

None of those sent in have made it back out… until now.

3-6 players are members of the first expedition to have a survivor. Over the course of 90-120 minutes you will choose characters, co-create the map and locations, and together tell the story of your journey to the center of the ZONE. You will describe the wonders and horrors found inside, the grisly (or sublime) fates of all but one of your characters, and the ultimate nature of the ZONE itself.

This is a GM-less storytelling game, and very much “play to lose”. The vibe is hanging out with friends around a campfire, telling the darkest, creepiest stories you can think of… no dice rolls in sight.

THE ZONE is inspired by classic books and movies like Jeff VanderMeer’s novel Annihilation, Arkady and Boris Strugatsky’s novel Roadside Picnic, Andrei Tarkovsky’s film Stalker, the S.T.A.L.K.E.R. series of games, H.P. Lovecraft’s short story “The Color Out Of Space”, and every horror game where a group of unlucky souls go into a place they can’t possibly understand and end up picked off one by one. 😉

Tags: Adventure, Collaborative, Dark, Exploration, GM-less, Horror, Melancholy, Play to find out, Rotating authority, Sci-Fi, Suspenseful weird, magical realist, play to lose, mutation

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