- Sun Oct 16, 2:00 PM - 6:00 PM
- Jeremy TIdwell
- The Town (Playtest)
- X-card, Lines/Veils, Cut/Break, Open Door policy
- 0 of 4
- Created at the table
Somewhere in America, in the 1930’s, your small town is about to be devoured by a raging psychic dust storm. It has a malevolent purpose: to destroy the town not only physically, but socially and psychologically as well. It decays the human connections between your neighbors and pits them against each other in a night of anger, recriminations, and even violence.
But you are immune to its effects. Can you save the people you know and love? Can you save the Town?Tags: Alternate History, Collaborative, Dark, Drama, Emotional, GM-less, Horror, Melancholy, Noir, Play to find out, Player antagonism, Romance, Rotating authority, Serious, Strong storyline, Suspenseful