Specters of Amar Pass: Adventure 01

Specters of Amar Pass: Adventure 01
  • Wed Oct 9, 12:00 AM - 12:00 AM
  • Jill Poisson
  • Dungeons & Dragons 5th ed
  • No Content Advisory
  • X-card, Open Door policy
  • 4
  • 8 of 8
  • Provided


“Battle not with monsters lest you become one.” – Commander Yvette Hughes

Erium’s crown Prince Armel Evard has been slain! Newly conscripted into the army you’ve been tasked with guarding the workers craving Prince Armel’s tomb into the family crypt.

The Spectres of Amar Pass is a campaign set long ago in the history of Nalmorah on the continent of Lor’Elvenor. It is a time in which humanity is finally standing on its own two feet- building kingdoms, gaining knowledge and finally forging decent steel. Our characters will find themselves thrust onto the front lines of a land dispute that has already been very bloody. Their bravery or cowardice could cost Erium dearly or help the realm prevail. No matter what happens their names will live on in songs of bards and the books of scholars.

Tags: Adventure, Combat, Dark, Exploration, Fantasy, Horror, Intrigue, Investigation, Mystery

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