Sex On The Table: Sexuality, romance, and consent in game design and game play

Sex On The Table:  Sexuality, romance, and consent in game design and game play
  • Fri Oct 12, 9:00 AM - 11:00 AM
  • Meguey & Vincent Baker
  • Seminar
  • No Content Advisory
  • 2
  • 25 of 50

Description:

Does your game design address consent? Have you ever had a character fall in love? What happens when a character turns out unexpectedly to be asexual? Join sex educators and game designers Meguey and Vincent Baker for a lively conversation about romance, story, consent, and the 5 languages of sexuality.


Meguey Baker been a gamer since she was a little kid in the 70s, and has been gaming ever since. She designs games that are accessible to folks who have never played a role-playing game before, provide great story quickly, and fit in a life that’s full of other things. Her games have been playtested extensively in schools and library summer programs for teens, as well as at gaming conventions and in gaming groups of adults.

Vincent Baker  is a designer of tabletop role playing games and the owner of Lumpley Games which also hosts the archives of The Forge. His best-known games are the award-winning Dogs in the Vineyard and Apocalypse World.

 


Image credits: Love CC BY-SA 2.0 Quinn Dombrowski.

Tags: GMing Advice, Player Advice, Safety Tools, Social Contracts sex education, game design,


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