- Sat Oct 13, 8:00 PM - 12:00 AM
- John W. Sheldon
- Roar of Alliance
- See note in the game description.
- Open Door policy, Script Change
- 1 of 5
- Created at the table
You’ve been trapped behind enemy lines in a World War 2 gone wrong, and formed a ragtag unit of soldiers and freedom fighters bent on defeating fascism. Use the makeshift armored vehicles you’ve kept running to cut a path through occupied territory and put the Allies back on track for victory!
Roar of Alliance is a GM-less RPG with a board game-like form factor. Play is a cycle of cooperative tactical, card-based combat and semi-improvised roleplaying scenes.
Note: This game does not seek to accurately depict the horrors of war, or the specific atrocities of World War Two. Nevertheless, mention of these historical realities during the game is possible. This game may not be appropriate for people who are sensitive to such topics. This game does NOT include any Nazi imagery, adversarial play, or direct portrayal of enemy NPCs.Tags: Alternate History, Collaborative, Combat, Drama, Freeform, GM-less, Improv, Military, Serious, Strong storyline, Suspenseful