One Hundred Days

  • Sat Oct 15, 10:00 AM - 2:00 PM
  • Brian Williams
  • Hillfolk
  • No Content Advisory
  • Lines/Veils, Cut/Break, Open Door policy
  • ()
  • 4
  • 1 of 6
  • Created at the table


An election campaign is harder than you expected it would be. Even so, your candidate came out ahead and, at the convention, was nominated to run on your party’s ticket. Now comes the tough part. The only thing more dangerous to your political campaign than the opposing party is the roiling mess of conflicting ideals and agendas inside your own campaign. Not to mention … the Candidate. Realists and True Believers clash, Loyalists battle with Pragmatists, and worse than the internal fights is the prospect that someone from outside might catch wind of them. A Hillfolk game for Six Players.

Tags: Collaborative, Drama, Intrigue, Modern, Play to find out, Player antagonism, Rotating authority, Strong storyline

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