There are many opportunities for leadership during games, both in-game and out. What skills do you have that can help make the play experience better for everyone? How do you guide play respectfully in a GMless game? Find out how to take the lead, and how to use the tools games give us to do it.
Brie will use concepts and worksheets from the web show Leading with Class in a special workshop where you’ll build your leadership character sheet. Materials provided.
Brie Sheldon is a designer and editor of roleplaying games, a games journalist, and creator of the Script Change RPG toolbox. They have worked on live action and tabletop games including Let Me Take a Selfie, Of the Woods, Firefly Smuggler’s Guide to the Rim, Masks: Halcyon City Herald, and Bubblegumshoe. Their Thoughty site hosts their numerous interviews with game designers, artists, and creators, as well as articles on game theory and design. Their current projects are Turn, a tabletop game about shapeshifters in small towns, and a web series called Leading with Class, teaching leadership using concepts from games. Their work focuses on community, identity, being better – and asking questions.
Tags: Player Advice, Social Contracts