- Wed Oct 9, 12:00 AM - 12:00 AM
- Avery Alder
- Dream Askew (PbtA)
- X-card, Open Door policy, Pause (like the X-Card, but more responsive and conversational)
- 5 of 5
- Created at the table
Dream Askew: Belonging Outside Belonging gives us ruined buildings and wet tarps, nervous faces in the campfire glow, strange new psychic powers, fierce queer love, and turbulent skies above a fledgling community, asking “What do you do next?”
Imagine that the collapse of civilization didn’t happen everywhere at the same time. Instead, it’s happening in waves. Every day, more people fall out of the society intact. We queers were always living in the margins of that society, finding solidarity, love, and meaning in the strangest of places. Apocalypse didn’t come for us first, but it did come for us.
Gangs roam the apocalyptic wasteland, and scarcity is becoming the norm. The world is getting scarier, and just beyond our everyday perception, howling and hungry, there exists a psychic maelstrom.
We banded together to form a queer enclave — a place to live, sleep, and hopefully heal. More than ever before, each of us is responsible for the survival and fate of our community. What lies in the rubble? For this close-knit group of queers, could it be utopia?
Queer strife amid the collapse. Collaboratively generate an apocalyptic setting. A game of belonging outside belonging.Tags: Apocalyptic, Collaborative, Drama, Emotional, Exploration, Freeform, GM-less, LGBTQ themes, Modern, Play to find out, Rotating authority