Designing out in the Open

Designing out in the Open
  • Sun Oct 13, 12:00 PM - 1:00 PM
  • Hannah Shaffer, Brandon Leon-Gambetta
  • Panel
  • California A (Panel)
  • 1
  • 27 of 50


Join Hannah Shaffer (Questlandia, the Design Doc Podcast) and Brandon Leon-Gambetta (Pasión de las Pasiones, the Stop, Hack, and Roll network) in a conversational panel about bringing unfinished games out into the open for the public eye! Presenting an unfinished game for public critique can feel like opening yourself to the psychic maelstrom. We’ll talk about how we’ve done this, what we’ve learned from the process, and how to venture into the unknown while taking advantage of the benefits a community provides!

Hannah Shaffer (they/she) is a game designer and podcaster who makes games about people searching for meaning and connection. As a relative newcomer to the hobby, Hannah likes finding ways to make gaming more approachable and accessible to new people. Hannah is the co-designer of Questlandia and 14 Days, and the designer of Damn the Man, Save the Music. Hannah’s currently working on Questlandia 2 and co-hosts the Design Doc podcast, an experimental journey in designing a roleplaying game (almost) live.

Brandon Leon-Gambetta (he/him) is a Latinx game designer and media creator most well known for his telenovela-inspired game Pasión de las Pasiones.  He is additionally one of the creators of the Stop, Hack, & Roll podcast network and host of #LatinXplosion an All-New, All-Different, All-Latinx Masks stream.  Brandon aims to create games that mechanically reinforce genre emulation in both theme and feel.  Find out more at


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