- Sun Oct 6, 3:00 PM - 9:00 PM
- Big Bad Contestants!
- 3 Secret Ingredients
- 0 of 16
- Created in play
Find out who is the biggest baddest GM in the land.
Every year Big Bad GM pits four GMs against each other in a cage match that rocks the house.
Each contestant is randomly assigned four players and knows only that they must run a game using the Fate system. After that everything is uncertain…
Just as the competition starts, our judges reveal the secret ingredients. A genre, antagonist, and location. The GMs must brainstorm with the players, start them making characters and run a game using those secret ingredients all in four hours.
The entire experience is a blast for the GMs, players and judges alike.
What’s even better is that the players get to pick the contestants! Last year, based on the 200+ feedback forms received, we took the top rated GMs and invited them to participate this year.
High Concept: The Metal Friar
Trouble: So Many Games, So Little Time
Aspect: Six-string Troubadour
Your Adventure: One year at Dunrdacon in the 90s, one person showed up out of six who signed up for a Werewolf the Apocalypse game. An hour after start time, I finally managed to rustle up a full table. Some of them had never played a White Wolf game at all. But we managed to have a fun game, slay a Nexus Crawler and end it with a climactic duel between two of the PCs for leadership of the pack. Awesome game in spite of an awful beginning.
If you could be any one in any world: The Doctor, but the Metal Realms version. #13.
High Concept: Pop Culture Anthropologist
Trouble: Daddy Issues
Aspect: “…just rolled three negatives!”
Your Adventure: Wild Talents. In a Roman superheroes game, the final bad guys, essentially Germanic Gods, take a surprise shot at the PCs, but instead of fighting back, the PCs talked them into a parley. I had no idea what was going to happen. They wrestled with the moral dilemma of betraying Rome (especially the Emperor who can control them) because they could not disagree with all of the “enemy’s” complaints. It wasn’t until after it was over that I realized the game didn’t falter, but something amazing just happened.
If you could be any one in any world: The Great A’Tuin from Discworld
High Concept: Reenacting Renaissance Man
Trouble: Doesn’t deal well with Stupid
Aspect: Rules Jedi.
Your Adventure: There was the one time where Aphrodite stabbed the Earl King’s Daughter’s Gay White Court Vampire Husband in the heart with the Spear of Leonidas. Does that count as going good or bad, or both?!?
If you could be any one in any world: Either a Dresden Shide Lord or a 40k Space Marine
High Concept: Paranoia Proselytizer
Trouble: There are other games besides Paranoia?
Aspect: Why are there plus signs on these dice?
Your Adventure: Is this where I tell you about my 20th level Kensai Evoker? Because he was pretty sweet…
If you could be any one in any world: Werner Herzog, or the Funbot 3000