Phew, just after Big Bad Con I was booked to run an Apocalypse Galactica game (re-skinning Apocalypse World to Battlestar Galactica), which I didn’t start working on till after Big Bad Con. Since then I’ve been catching up on old Actual Play reports, trying to get Narrative Control back in action, and planning the Improv For Gamer events in January. Phew.
Still, I’ve had some time to review the feedback for Big Bad Con (and wow, was there a lot of it), so I’m going to start sharing that now, in a multi-post thread that will cover online feedback, suggestions made to me in person, and the feedback forms filled out at the con. I’m going to start with that last one because it’s already collated and ready for publication. I received 237 forms, considering we had around 90 games (exact number unknown due to open gaming), that’s an average of over 2.5 forms per game. Thanks for the feedback everyone!
On a scale of 1 to 6, 1 being very displeased and 6 be being very pleased, the averages looked like this:
Sign-ups (getting in games): 5.47
Logistics (finding everything): 5.49
Environment (noise, space): 4.70
Amenities (nearby eating): 4.26
Game System: 5.26
GM Preparedness/Presentation: 5.42
Fun with the other players: 5.45
What I took from this was that folks ranged from pleased to very pleased with the con and all the games being run. We had great GMs, great players and great games. Where the con suffered somewhat was in environmental factors (noise, heat, available space) and the amenities (hotel and local food options). To my great pleasure, there were only a handful of folks that had a problem with the noise, so I think the pipe and drape did a good job, but it created a new problem which was air flow being blocked and the rooms getting hot. That and a whole lot of other bits will go in my final review of what to keep and what to change for Big Bad Con 2012.
Below is a list of specific comments made about the con.